Aimbot · 7 min read · 2026-09-23
Advanced Targeting: Filtering Players, Bots, and Teammates
Configure player, bot, team, and coma target filters so aim selection focuses only on the categories you intend.

How The Finals target filters work
The Finals target filters divide possible aim selections into players, bots, team, and coma or downed targets. Enabling only the categories you need makes selection easier to predict.
Player targeting covers active contestants. Bot targeting applies to supported AI or practice entities, while team targeting includes friendly players. Coma covers downed targets when the build labels that state separately.
Build a clean target pool
Start with players on and team off. Add bots only when testing in an environment where AI targets are present, and decide separately whether downed targets should remain eligible.
Visible check removes blocked targets from consideration. A smaller FOV and a shorter max distance narrow the pool further.
Match filters to the test
Use one fixed bone mode and smoothness value while comparing target groups. This keeps the test focused on filtering instead of aim movement.
Turn each category on separately and confirm what the menu selects. The feature list for the finals hacks includes independent target controls for player, bot, team, and coma.
Fix unwanted selections
If friendly players enter the target pool, verify that team targeting is off. If far or blocked contestants compete with the intended target, reduce max distance and enable visible check.
For a complete startup sequence, use the The Finals aimbot setup guide after the filters are chosen.
Ready for the finals hacks?
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Community replies
Discussion prompts based on common player questions.
FilterNode
Targeting discussion · Sep 23, 2026
Player on and team off is the cleanest baseline. I would not add other categories until that basic filter is confirmed.
ComaQuery
Sep 23, 2026
The downed-target explanation helps. That option makes more sense when treated separately from active players.
LineOfSight
PC player · Sep 24, 2026
Visible check changed the target pool more than any bone setting in my test. Blocked markers stopped competing with the close target.
TeamToggle
Sep 24, 2026
Testing each category alone is a good idea. With everything enabled, it is hard to tell whether a filter is mapped correctly.
Frequently asked questions
What target filters are available?
The menu separates player, bot, team, and coma or downed targets. Each category can be included or excluded from aim selection.
Should teammate targeting be enabled?
Most configurations leave team targeting off so friendly players do not enter the selection pool. Enable it only for a specific test or use case.
What does coma targeting mean?
Coma is the menu label for downed targets. It lets you decide whether that state should remain eligible for selection.
How do I reduce unwanted targets?
Disable unneeded categories, enable visible check, reduce FOV, and set a shorter max distance. Test each change separately.